Explores the past, present, and future of electronic games.

Saving Video Games in Europe

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book cover, Replay: The History of Video GamesRecently, a couple of things have prompted me to think more about the history of video games in Europe. First, I’ve been reading Tristan Donovan’s excellent new book: Replay: The History of Video Games. One of the key contributions of the book is its attention to the often neglected history of European gaming, such as the importance of the Sinclair Spectrum for game development in Great Britain. Second, we at ICHEG have been in touch with a number of groups working on game preservation projects in Europe to explore possible collaborations or partnerships.  

The oldest and best-established European venture is probably the Computerspiele Museum in Germany. Founded in 1997, the museum opened with a four-year public exhibit followed by a series of short-term exhibits in temporary locations. This December the museum will open a new, permanent exhibition space alongside popular flea markets, the East Side Gallery, and Fairytale Fountain in Friedrichshain, a trendy district of Berlin. The exhibition will showcase the museum’s large and important collection—the biggest in Europe—and we at ICHEG are lending  American artifacts for the duration of the show. Until you get a chance to visit the museum, check out its time line of video game history—you can add entries to it too! 

We have also been in communication with two ventures for video games preservation in Italy. The Archivio Videoludico in Bologna is building a collection of video games accessible to both researchers and the general public. And in Rome, ViGaMus—the Video Game Museum—plans to open a public exhibition in 2011.

English and French teams have also launched efforts to preserve and interpret the history of video games. The National Video Game Archive at Nottingham Trent University “is working to preserve, analyse and display the products of the global videogames industry.”  In Paris, the Musée du Jeu Vidéo opened earlier this year, but unfortunately problems with its home—la Grande Arche de la Défense—forced it to close shortly thereafter. You can sign a petition to reopen the museum. Also in Paris, a 2011 toy exhibit at the Grand Palais will cover electronic games. A representative from that exhibit team recently toured ICHEG and, we have offered to loan them artifacts the same as we are doing for the Berlin museum.

Finally, KEEP (Keeping Emulation Environments Portable) is a European-wide effort to establish standards for the preservation of video games. This multi-year, multi-nation effort aims to preserve access to computer environments even as the systems they were created on age and become obsolete. 

Preserving the history of video games requires international efforts such as these. At ICHEG we are building a collection that represents and interprets gaming around the world, and as we do so we look forward to partnering with other initiatives both here and abroad.

Are you aware of other important preservation efforts going on in Europe? If so, let us know!

Video Game Villains Countdown 5: The Most Evil of Them All

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Here’s what you’ve all been waiting for—the top five most iconic video game villains of all time.

Donkey Kong from Wikipedia

Donkey Kong from Wikipedia

#5: Donkey Kong: King of video game gorillas!

Donkey Kong is known as one of the first games to have the semblance of a plot—rescue the Lady from the evil ape! Though the original Donkey Kong may not have had much of a personality, you can’t ignore the thrill of battle as you navigate the hero Jumpman through the treacherous levels of ladders and barrels. Upon reaching the princess, a sweet taste of victory in your mouth, you are thwarted when Donkey Kong scoops up the Lady and carries her to the next platform. DK has evolved much in the past 30 years, including an update to his wardrobe consisting of a bright red tie with his initials. Along with Mario, he is a Nintendo icon, having appeared both as a playable character in games like Super Smash Bros. and as the star of his own games such as Donkey Konga. As one of the first memorable villains with his own story, and for his sheer popularity among gamers and non-gamers alike, Donkey Kong deserves a spot on our list. King Kong, eat your heart out!

Ganon from Wikipedia

Ganon from Wikipedia

#4: Ganon: The Dark Beast

Dark sorcerers always make for interesting villains, and Ganon, the main antagonist of The Legend of Zelda series, is no different. What puts Ganon head and shoulders above most of the rest is his versatility. He’s a powerful magician, a brilliant strategist, a master manipulator, a shape shifter, and an excellent swordsman. He also possesses the Triforce of Power, a mystical relic that grants him enormous power and allows him to survive normally fatal wounds, such as being stabbed in the heart. Generally, you don’t have a chance of hurting him unless you have sacred weapons at your disposal. Further, in the event that you are able to kill him, Ganon is not likely to remain dead. Sometimes he is resurrected by his followers, and other times he simply finds a way to cheat death. The Legend of Zelda is the only game, other than Mario, to appear on every single Nintendo console. And I think we can all agree that Link wouldn’t be a great hero if he hadn’t faced such a spectacular and worthy enemy.

Sephiroth from Gamespot

Sephiroth from Gamespot

#3: Sephiroth: One-Winged Angel

Although not as diabolically evil as some of the other villains on this list, there is arguably no other RPG character—villain or otherwise—more recognizable than Sephiroth, the main antagonist of Final Fantasy VII. Traditionally pictured carrying the iconic Masamune sword and wearing black armor, with his long, platinum blond hair billowing out behind him, the very image of Sephiroth conjures villainous thoughts. After Sephiroth realizes he is the product of a biological experiment, created from cells of a being known as Jenova, he goes mad, burns an entire village to the ground, and begins a quest to become a god and rule the world. Perhaps the most memorable scene from the game is his murder of Aerith Gainsborough, a universally loved character. In a moment of complete silence, Sephiroth impales her from behind as she is praying at an alter. Sephiroth’s cultural impact on the gaming community is huge. Log on to any MMORPG and you will find a myriad of players who named their characters after him, though because there can be only one true  Sephiroth in each game, most players resort to distortions and obvious misspellings in order to claim even the semblance of the name.  I placed him third on our list because two other villains had more impact on video gaming as a whole, but Sephiroth is my personal favorite.

Bowser from Wikipedia

Bowser from Wikipedia

#2: Bowser: The most dangerous turtle ever created!

Children today recognize Mario more often than they do Mickey Mouse. But where would Mario be without his arch-nemesis, the kidnapper of his princess, and the coolest turtle ever? Serving as the main antagonist in almost every Mario game, Bowser, or King Koopa as he is sometimes known, is nearly as well known as Mario himself. While Bowser generally relies on the same types of tricks to beat his nemesis each game—such as breathing fire and trying to stomp Mario into the ground—Bowser is nothing if not patient and persistent. Whenever one plan fails, he’s always back in the next game with another agenda. In his most recent game, Mario & Luigi: Bowser’s Inside Story, Bowser becomes a playable character along with Mario and Luigi, and the game provides a humorous look at interactions between Bowser and his incompetent minions. With so many video game appearances to his name, it’s no surprise that Bowser remains one of the most iconic video game villains ever created.

Pac-Man from Wikipedia

Pac-Man from Wikipedia

#1: Pac-Man Ghosts: Blinky, Pinky, Inky, and Clyde

Who else could be number one? When Pac-Man debuted in 1980, video game arcades were saturated with Pong clones and space shooters. Pac-Man proved an instant success and became an immediate cultural icon. Practically everyone recognized Pac-Man, even if they’d never played the game. But the game’s fame is not why Blinky, Pinky, Inky, and Clyde deserve the number one spot on this list. What makes them so special is that there’s no guaranteed way to beat them. You have no special code to punch into the game to make it easier, no combination of buttons for the final fight, and no game guide to follow. Over the years, fans have analyzed the ghosts and their “personalities” and drawn some general conclusions regarding speed and possible interaction with one another. Supposedly the direction of the ghosts’ eyes will tell you which way they will turn. But overall, the ghosts are random, and no two games are ever the same. Constant practice will, of course, improve your reflexes and help you survive longer, but there is no real, consistent strategy that can be applied. The only thing you can be sure of is that they’ll all converge around that last dot you accidentally missed and be ready and waiting to snatch victory from your clutches.

And there you have it—my personal choices for the most iconic video game villains in history. Now that you’ve read my list, make sure to share yours. Whom did I miss that you’d definitely include? Who is your choice for the top spot? Did any of the characters I listed bring back special memories for you? I can’t wait to read your stories!

Top 25 Video Game Villains 4: Mind Games

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Welcome back to our countdown of the all-time top 25 villains. Below we have a nice combination of villains from both classic games and exciting newer ones, along with one of my personal favorites coming in at number six!

#10: Space Invaders Aliens: “Just…one…more…quarter…”

Space Invaders from CafePress

Space Invaders from CafePress

Space Invaders’ place in video game history is solid and unquestioned. As one of the first shooting games, Space Invaders is credited with making video games more attractive to the general public. In addition, the game play is simple—shoot the white alien ships before they reach Earth. If even one reaches your base at the bottom of the screen, it’s game over. Of course, the more aliens you kill, the faster they move and the more difficult it becomes to shoot them down. But surely you’ll win next time, right? The game prompts you to insert coin after coin for a rematch, making it highly addictive in nature. In addition, Space Invaders was the first arcade game to keep track of high scores, and the desire to continuously improve kept you coming back for more. Though tiny and heavily pixilated, the white Space Invader ships are so prevalent in today’s culture that they often stand as an icon for video games as a whole.  My hands start to twitch every time I see an image of one of these aliens.

Dr. Wily from Wikipedia

Dr. Wily from Wikipedia

#9: Dr. Wily: “I’ve decided I’d like to take over the world!”

The primary villain of the Mega Man series is a perfect example of what happens to evil geniuses who don’t have enough toys to play with as children and end up ignored as adults. Dr. Wily had an illustrious academic career culminating with a PhD in robotics. Originally he partnered with Dr. Light to build a group of robots that would help save humanity. When he failed to receive any credit for this joint endeavor, Wily decided to steal the robots and re-program them to assist in his personal take-over of the world. His alleged genius is called into question, because in each game he continuously produces eight robots that are always destroyed by Mega Man. However, his persistence cannot be questioned. He rises from each defeat and forges ahead, determined that this time he will succeed. And let’s face it, anyone who looks like Albert Einstein has to be awesome!

#8: GlaDOS: Let them eat cake!

GlaDOS from Wikipedia

GlaDOS from Wikipedia

Eerily reminiscent of our earlier-featured villain SHODAN is Portal’s villain, GlaDOS (Genetic Lifeform and Disk Operating System). She is also the only other being you interact with during the entire game, which makes her even more sinister. At first you think, sure, her voice is a little strange, almost musical in a nefarious sort of way, and she sometimes has static bursts or mangles words during the most important parts of her speeches, but she is your trainer and helpful teacher, so she can’t be all bad—you think. She even promises to give you cake when you successfully complete your training missions! But when she eventually tries to incinerate you, the writing on the wall becomes clear—literally. A former “test subject” scribbles “The cake is a lie!” several times on a wall, warning you that GlaDOS is not to be trusted. By the end of the game, it becomes evident not only that is GlaDOS untrustworthy, but that she also has definite programming issues. While GlaDOS is trying to kill you with neurotoxins, she even attempts to convince you that you’re the evil murderer. You’ll never forget that surgery sweet voice stating “killing you and giving you good advice aren’t mutually exclusive.”

Psycho Mantis from IGN

Psycho Mantis from IGN

#7: Psycho Mantis: “Now let me read your mind.”

Metal Gear Solid’s Psycho Mantis is a truly unique villain. He possesses excellent telepathic and telekinetic powers, which he uses in a way that allows him to interact with you as the game player and not just your game character. In the final battle, Psycho Mantis proves the extent of his powers by reading your mind. He will comment on how often you’ve saved the video game, and he will also mention other games you’ve played, most notably Castlevania and Suikoden. In actuality, the game program reads your memory card and then determines how many saves you’ve made and what other games you’ve played on the system. Psycho Mantis also demonstrates his telekinetic abilities when you place your video game controller on the floor and he uses his “will power” to move it. The game uses the Dual Shock rumble built into the controller, causing it to move across the floor! During battle, Psycho Mantis easily prevents all your attacks by “reading your thoughts.” Only by physically unplugging your controller from the Player One slot and inserting it into Player Two can you block his psychic powers and win the game. No other villain interacts with you and forces you to take actions in real life to defeat him, and for that, Psycho Mantis earns a high spot on this list.

Kefka from PC Games Hardware

Kefka from PC Games Hardware

#6: Kefka: Dancing Mad

We all know there’s a fine line between genius and madness, and many of the villains previously listed walk that line beautifully. Kefka Palazzo of Final Fantasy VI, court-mage-turned-megalomaniac-psychopath, is a different story entirely. He doesn’t walk the line at all—he dances over it, twisting and twirling, sometimes jumping back and forth across, even moving the line from one spot to another, and finally erasing it all together.  Kefka has no tragic past, no revenge motives, and no humanity. He is purely evil. He poisons an entire village because its members aren’t surrendering fast enough and he eventually comes to power by throwing his emperor off a floating continent. His ultimate goal is to destroy all sentient life and create a monument to nothingness . . . and he comes dangerously close to succeeding. In fact, the first half of the game ends with Kefka becoming imbued with the power of a god, and he smites anyone who refuses to worship him. By the end of the game, what little is left of his mind snaps, and you can save the world from total destruction only by killing him. Kefka’s insanity and total lack of any moral code—even one specific only to himself—makes him one of the greatest villains of all time. Oh, and by the way, don’t ever let sand get on his boots. Just sayin’.

Who do you think will make the final five? Do you have predictions for the very top spot? Comment here and let me know your thoughts, and then be sure to check back for the results!

Top 25 Video Game Villains 3: Is Your Favorite Listed?

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This edition of our video game villain countdown will take us more than halfway through our list and will, I hope, bring back some wonderful memories for you.

Dracula from Gamexeon

Dracula from Gamexeon

#15: Dracula: Evil is seductive.

You’ve heard of this guy, right? Prince of Darkness, Vlad the Impaler, put Transylvania on the map, probably inspired the Count from Sesame Street, etc. This notoriety alone makes him worth mentioning, but the Dracula of the Castlevania series is memorable because he proved to be one of the first vampires to show sparks of human emotions. He has a soft spot for his son Alucard, despite their rocky relationship, and through game play you understand that the root of his evil stems from the loss of two women he truly loved. He’s also a crafty villain who loves to teleport across the screen during battles, and because you can only defeat him with blows to the neck, he’s difficult to beat. But if I’m being honest, the real reason I made sure to include Dracula is because of his excellent fashion sense! He most assuredly gets extra points for his cape, ruffled shirts, and lovely locks of hair!

#14: M. Bison: Never underestimate a dictator with delusions of grandeur!

M. Bison from Street Fighter Wiki

M. Bison from Street Fighter Wiki

Serving as the primary antagonist of Street Fighter II, M. Bison (or Vega, as he is known in the Japanese version) is the head of the crime syndicate Shadaloo and the host of the Street Fighter II tournament. In addition, he dreams of becoming dictator over the entire world and wields an evil energy known as Psycho Power. What solidifies M. Bison’s position on this list is his villainous personality. He fights for selfish interests, is openly cruel and mocking, and has no qualms about sacrificing friend or foe to get what he wants. Not only does he have no mercy for beaten enemies, whom he sees as weak and unworthy of life, but he fully endorses human experimentation and brainwashing to further his aims. Of course, he’s an incredibly difficult final boss, but in this case, it’s the personality and not the gaming mechanics that make him so memorable.

Mike Tyson from the Daily Wii News

Mike Tyson from the Daily Wii News

#13: Mike Tyson: Death in one punch!

Mike Tyson’s Punch Out!! is one of Nintendo Entertainment System’s best games, and one of the reasons for this ranking is its undeniable difficulty. While not a traditional video game villain, Mike Tyson brings just as many shudders and cringes from players as any demon or super computer. What makes this fight brutal is that for the first minute and a half of the match, one hit from Tyson will result in your immediate death. It’s just “Game Over.” Surviving requires excellent reflexes and knowledge of Tyson’s somewhat predictable movements—he always starts each match with the same sequences of punches, and sometimes his winks give away which hand he’ll punch with next. In 1990, Tyson’s contract with Nintendo expired and he was replaced with the fictional character Mr. Dream, but who can forget the hair-trigger dodges and frantic button smashing that accompanied a fight with Mike?  Tyson deserves a spot here for the sheer frustration he caused many of us.

Dr. Robotnik from Wikipedia

Dr. Robotnik from Wikipedia

#12: Dr. Robotnik: Not your average Teddy Roosevelt clone!

A character who can claim to be both a mad scientist and a genius has the makings of a classic villain. Dr. Robotnik, the main villain of the Sonic the Hedgehog games, exhibits both of these important traits—he is considered the foremost authority on robotics and he boasts an IQ of 300. With a face modeled loosely on that of Teddy Roosevelt, complete with handlebar mustache, and a body shaped like a giant egg (hence his nickname, Dr. Eggman), Dr. Robotnik doesn’t come across as scary. However, he is a constant force to be reckoned with, as he has a seemingly endless army of robots at his command, as well as chess-like strategies that always include numerous back-up plans. What I love most about him is his almost dual personality. He passes himself off as an analytical scientist and polite gentleman, but he is also prone to throwing childish tantrums whenever Sonic foils his plans.

Mother Brain from Wikitroid

Mother Brain from Wikitroid

#11: Mother Brain: Some villains are too cool for bodies!

Unlike some villains, the main antagonist of the Metroid series is exactly what her name implies—a giant brain—but she also has a huge eye and some awesome cybernetic spikes. She works with a group of Space Pirates who wreck havoc across the galaxy and are famous for their ability to raid a vessel one minute and vanish the next.  What? Did you think a huge brain would be content to just sit around in her glass jug all day? Mother Brain holds a particularly special place in my heart, as I remember watching the TV series Captain N: The Game Master, which included characters from a myriad of video games such as Kid Icarus, Mega Man, Castlevania, and Donkey Kong. Mother Brain served as a representative from Metroid and was the foremost villain of the series, and while she appeared a trifle more incompetent on television, compared to way she came off in the games, I still fell in love with her wit, diabolical schemes, and evil laugh. Plus, she’s really hard to beat!

Only 10 more villains to go! Has your favorite made the list yet? Make sure to check back for the next five!

Top 25 Video Game Villains 2: Monsters, Machines and Many Arms!

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Here are our next five classic favorites, as we continue counting down the Top 25 video game villains.

Cyberdemon from Giantbomb

Cyberdemon from Giantbomb

#20: Cyberdemon: Demon to the nth degree

The video game series Doom is famous for putting first-person shooters on the map. It proved so popular, in fact, that it inspired a number of extremely similar games colloquially known as “Doom Clones.” What good is a shooting game without something big and ugly to shoot at? As we saw with Diablo, demons are always a safe choice. And what could top a standard Hell demon, you might wonder? How about a standard Hell demon with the addition of a cybernetic missile launcher as an arm? If this sounds like a good target, check out the Cyberdemon, which the Doom II manual describes as “A missile-launching skyscraper with goat legs. ‘Nuff said.” Imagine staring down the barrel of your gun at that creature. ‘Nuff said, indeed.

Grue from Zazzle

Grue from Zazzle

#19: Grue: The real reason children are afraid of the dark!

“The grue is a sinister, lurking presence in the dark places of the earth. Its favorite diet is adventurers, but its insatiable appetite is tempered by its fear of light. No grue has ever been seen by the light of day, and few have survived its fearsome jaws to tell the tale,” claims the narrator of the game Legend of Zork. A grue can be anywhere. You can’t see it, can’t hear it, can’t smell it. It simply sits in the dark, waiting for you to wander into its lair. Even the traditional font of this iconic text-based game evokes haunting memories of the grue. No wonder we’re all still afraid of the dark.

SHODAN from Wikipedia

SHODAN from Wikipedia

#18: SHODAN: A perfect, immortal machine?

SHODAN, which stands for Sentient Hyper-Optimized Data Access Network, is a computer gone bad. Appearing in the game System Shock, SHODAN served as an artificial intelligence for a research and mining space station. After being hacked by the order of a corrupt government official, SHODAN loses her ethical and morality programs and begins to systematically kill all members of the station or, at the very least, turns them into cyborgs. Perhaps most memorable about the character is her voice, which includes stuttering, major fluctuations in pitch and tone, and electronic crackling noises that resemble a sound card malfunction. Since SHODAN has no physical body and cannot attack, you spend much of the game listening to her taunts and insults while fighting her minions. She makes you want to purchase earplugs.

Sinistar from TVTropes

Sinistar from TVTropes

#17: Sinistar: “Beware, I live!”

Developed by Williams Electronics in 1982, Sinistar is known as the first arcade game to use stereo sound, which greatly enhanced the game experience. It’s bad enough that a huge cybernetic floating skull is trying to blast your spaceship into pieces. You also have to deal with his roaring right in your ear! These iconic taunts are well known among gamers today. From his initial pronouncement of living after being constructed out of crystals, to the even more threatening, “Beware, coward! I hunger! Run, coward,” it’s impossible to hear that deep, guttural voice without shuddering. This villain is a personal favorite of mine, as I have many memories of sliding into the cockpit-style arcade cabinet and tensing at the first sound of his voice.

Goro from Wikipedia

Goro from Wikipedia

#16: Goro: Count the hands!

Mortal Kombat is most famous for its gruesome finishing moves, including one that rips the spine out of your enemy’s back. Controversy over the game sparked the establishment of the Entertainment Software Rating Board in 1994. I knew at least one of these villains had to show up on our list, but which one? Eventually, I chose a guy who just has a little more meat on him. He’s about 2,000 years old, a half-dragon, and he carries the title of undefeated fighting champion for 500 years. And, oh yeah, he’s built like a tank and has four arms. His name is Goro, and he is hailed by gamers as one of the most difficult MK characters to beat. His fatalities include tearing you apart limb from limb with his four arms, and driving a dragon’s fang into your throat. Just standing in front of him is intimidating enough!

Did any of these bring back some memories? Please feel free to share. I’ll be back with five more insidious antagonists.

Top 25 Video Game Villains 1: Evil Beginnings

top-25-video-game-villains-1-evil-beginnings

Who’s the baddest of them all? Find out one opinion here.

This and each of our next four ICHEG blogs are dedicated to those nefarious antagonists we love to hate—video game villains! For five consecutive postings we will cite five villains, leading up to the biggest baddie of all time. As with all lists of this nature, everyone has individual ideas and personal favorites. I used the following criteria when compiling the list:

  • Icon status: How recognizable is the character to the general gaming public?
  • Longevity:  Has this character stood the test of time?
  • Power: Is this character strong? Did vanquishing him or her cause pain, anguish, and blistered thumbs?
  • General villainy-coolness: Capes? Huge weapons? An evil laugh? The ability to pull off diabolical schemes at the drop of a hat? Definite pluses.

Please offer your comments, opinions, and personal memories throughout the countdown. I’d love to hear whom you would crown the most iconic video game villain of all time.

Mario from Wikipedia

Mario from Wikipedia

#25: Mario: A heroic villain?

I can hear your expressions of shock right now—isn’t this a list of villains? What’s one of the most iconic video game heroes doing here? That’s precisely why he’s on our list! The hero/villain classification all depends on your point of view. In Donkey Kong, Jr., the game is played from the perspective of—you guessed it —DK, Jr. In this persona your task is to rescue your father from the evil clutches of Mario. Considering that Mario is so entrenched in video game history as a hero, it’s good to remember that our fearless plumber had a brief villainous stint at the beginning of his career.

 Carment Sandiego from Wikipedia

Carmen Sandiego from Wikipedia

#24: Carmen Sandiego: The world is her playground!

She’s ruthless. She’s cunning. She’s a former ace detective turned V.I.L.E. You’d think she’d be easy to spot in her trademark blood-red trench coat and fedora, but instead she leads you on a merry game of tag across the globe. She’s Carmen Sandiego, and she requires skill and tenacity to vanquish. Without a decent grasp of history and geography, you’ll be stuck at square one! Carmen makes this list not only for being the world’s greatest thief, but also because she gave a memorable face to the world of children’s educational games. Even the most tedious school assignment becomes fun when it tests your ability to catch a spy.

Convenent from Halopedia

Convenent from Halopedia

#23: The Covenant: “Your destruction is the will of the gods.”

Microsoft’s current flagship video game series Halo produced a large number of awesome villains, but it’s almost impossible to discuss the series without talking about the Covenant, a race of aliens united under a strict theocratic oligarchy. Convinced that humanity is an abomination in the eyes of their gods, the members of the Covenant begin a genocidal campaign to wipe out every last human in existence. They have no qualms about waging war against any society they choose, especially if the war aids them in recovering sacred artifacts from their gods, the Forerunners. We can also blame the Covenant for re-releasing the Flood, a group of parasitic organisms that almost destroyed all life throughout the galaxy 100,000 years ago. Oh, but that was an accident, so it shouldn’t count, right? Whoops.

Cats from Wikipedia

Cats from Wikipedia

#22: Cats: What about our base?

I’ll be honest. Before writing this list, I’d never heard of the game Zero Wing or the evil mastermind Cats. But I did know about a game made famous by its atrocious English translation, and I certainly knew about its greatest gift to gaming culture—the phrase, “All your base are [sic] belong to us.” There is some debate among gamers on whether “Cats” even refers to the character who uttered the phrase, or if it’s an organization he leads. None of that actually matters. The point is: without this character we would have lost many years of internet jokes, homemade t-shirts, and hundreds of in-game jokes. Mr. Cyborg, I salute you!

Diablo from Gamespot

Diablo from Gamespot

#21: Diablo: The name says it all!

It’s no surprise that a character whose name literally means “Devil” deserves a place on our list. Many of us have brains hard-wired to fear big red guys with horns and cloven hooves, and this character is no different. Diablo is even nicknamed the Lord of Terror in the game. The basic plot of the game Diablo—well-known for being one of the best examples of the action-RPG genre—is a classic battle between the Angels of Heaven and the Demons of Hell, with local mortals getting caught in between the two armies. While this may not be a very original plot device, the need to defeat an avatar of Evil is so easily understood by all of us that it’s perfectly fine if Diablo himself doesn’t have much of a personality. Just being a big red demon is sufficient to make this list.

Stay tuned for our next five villains!

Traditional Influences on Digital Media

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As a fan of the hit television series Man vs. Wild on Discovery Channel, I was thrilled by my chance encounter with the show’s celebrity adventurer Bear Grylls at E3. On screen, Bear inevitably finds himself in harrowing situations that test his expert survival skills. Publisher Crave Entertainment is betting gamers will want to walk in Bear’s shoes in their upcoming video game adaptation of the show. From Bear, to Wonder Woman, to Mickey Mouse, countless faces from other media showed up in games demonstrated at the Expo this year.Eric and BearWhether walking the show floor at E3 or browsing the seemingly endless collection of game titles housed in the ICHEG Game Lab, one thing is clear— I find a deep connection between electronic games and other media. Video games reflect the culture in which they are produced. Designers often draw from television, cinema, comics, and literature to create video game characters and settings.

The trend towards this confluence of traditional and digital media began during the early stages of the electronic game industry in the 1970s, as game designers increasingly sought to capitalize on the familiarity of pop culture characters as diverse as Superman and Big Bird. The library of titles available for the Atari 2600 game console alone illustrate this point; game cartridges often found sitting alongside this classic system sported titles such as M*A*S*H*, Raiders of the Lost Ark, Spider-Man, and Berenstain Bears.

ICHEG’s collections reflect the broad influence that authors and screenwriters have exerted on the video game industry. The immense success of Tom Clancy’s novel Red Storm Rising spawned the submarine simulation game of the same title. A long line of games bearing Clancy’s name and drawing upon his work followed, including the hit Rainbow Six series. Arnold Schwarzenegger “came back” in the arcade game Terminator 2: Judgment Day and also in the console version, T2: The Arcade Game, both of which provide the opportunity to play a T-800 model Terminator from a first-person perspective.  In 24: The Game, Jack Bauer saves the world from certain doom—with our help, of course. And Captain America battles the nefarious Red Skull in Captain America and the Avengers, one of the many titles that bear witness to the enduring popularity of comic super heroes. Indeed, many traditional media characters have made the jump to the digital world, yet this media crossover is far from a one way street.

Lara CroftAs the game industry evolved, iconic characters from the digital world began making their way into the realm of traditional media. Pokémon, the hit title for Nintendo’s Game Boy line of handhelds, quickly spread into numerous other media, most notably anime and manga. The game series Tomb Raider hosts Laura Croft, who spawned several blockbuster motion pictures, comic books, and novels. Recently, the film Prince of Persia: The Sands of Time, based on the Prince of Persia game franchise, hit theaters nationwide. Moving forward, the number of characters from the digital world transitioning into traditional media will, no doubt, continue to rise as authors, comic book writers, and screenwriters seek to provide readers and viewers with storylines based on interesting characters they identify with. 

Are there video games characters you believe would make good traditional media characters or vice versa? I would personally love to see bounty hunter Samus Aran hit the big screen in a movie version of Metroid.

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