As a buyer, I’m surrounded by a myriad of game choices, and each one has about 30 seconds to capture my attention. The easiest way to hook me is with a snappy name. At ICHEG, I see thousands of games every year, but these titles are the ones that stuck with me: Ninjabread Man: My…
Saving Our Heritage, One Game at a Time
We CHEGheads and everyone else at ICHEG and The Strong are thrilled that we’ve received a grant from the Institute of Museums and Library Services (IMLS) for $113,277! Here’s what the grant is for and why it is important. First, some background. IMLS is a Federal agency that supports, as the name implies, museums and…
Adult Swim Video Games
When Rolling Stone mentioned recently that Adult Swim plans to release a wave of new mobile video games, fans of the channel’s crass cartoons responded with uncertainty. Adult Swim dabbles in the video game industry regularly, and its track record makes it difficult for gamers to determine if these new games will sink or swim….
By Any Other Name: The Origin of Atari
The year is 1972, and video game innovator Nolan Bushnell and his partner Ted Dabney are fresh from their design of the first commercial arcade game, Computer Space. Before beginning their next big project, they decide to trademark their gaming company, Syzygy, named after an astronomical term for three celestial bodies in a straight line….
The Influence of Dungeons and Dragons on Video Games
My two favorite childhood Christmas gifts were a red three-speed bike and a blue-boxed Basic Dungeons and Dragons set. On the bike, I rode miles from home, shifting gears to climb previously unconquered hills and discover new places around my small Connecticut town. With Dungeons and Dragons, I discovered freedom of imagination just as thrilling…
What Video Game Crash?
Think for a moment about some great video games. Consider coin-ops such as Atari’s vector-graphic Star Wars, Bally/Midway’s James Bondesque Spy Hunter, and Cinematronics’ laserdisc Dragon’s Lair. Search your memory and recall playing early PC games like Dan Bunten’s M.U.L.E., Bill Budge’s Pinball Construction Set, or Richard Garriott’s Ultima III: Exodus. Return for just a minute…
Cracking the Case in Video Games
My recent TV line-up includes Bored to Death and Pushing Daisies. And I just read Dashiell Hammett’s Maltese Falcon. The detectives in all call to mind a list of favorite video game sleuths: 1. Nancy Drew, amateur sleuth from the Nancy Drew Mystery Stories Who doesn’t find appealing a self-reliant girl solving mysteries in style?…
Choosing the Right Video Game
More video games exist than can be played in a lifetime, so every gamer has to choose what is most enjoyable to play. The big question is how to make this decision. Here are some of the things I consider when selecting what games to play, and I hope you might find them helpful, too….
Geeking Out on Game History at D.I.C.E. and GDC
Over the last month, fellow CHEGhead Eric Wheeler and I attended two video game events—D.I.C.E. Summit and the Game Developers Conference (GDC)—featuring lots of information not only about the latest titles, but also about classic games and the history of the industry. While at D.I.C.E. in Las Vegas I heard great perspectives on game history…
New Pac-Man Game Coming to ICHEG
If you’ve seen me grinning as I drop tokens in ICHEG’s eGameRevolution exhibit, you’ve probably concluded I’m a huge retro coin-op fan. Games like Galaga, Tron, and Centipede keep me coming back in hopes of a new high score. In my book, playing “Golden Era” arcade cabinets never gets old. My attachment to these classics…