A Second Revolution in Game Distribution

A Second Revolution in Game Distribution

Biologists who study the fossil record note that dramatic blooms in the number and diversity of species interrupt long periods of stasis or gradual change in animal forms. Paleontologist Stephen Jay Gould termed this phenomenon “punctuated equilibrium” and wrote a book, Wonderful Life, about the sudden efflorescence of fossils during the Cambrian period about 550…

Preserving John Romero’s First Computer at ICHEG

Preserving John Romero’s First Computer at ICHEG

ICHEG collects a vast array of materials. Sometimes they come in groups of thousands, like the archives of the Atari Coin-Op divisions we acquired, and sometimes they come in ones and twos, like John Romero’s first Apple II+ computer and design notebook that he donated. John recently joined us in installing these items in The…

The Oldest-Known Computer Baseball Simulation

The Oldest-Known Computer Baseball Simulation

Statistics sit at the heart of baseball. A hitter’s batting average predicts his success at the plate, a pitcher’s Earned Run Average measures his overall effectiveness, and a fielder’s rate of errors correlates strongly with his likelihood of making a play. Since computers prove effective tools for measuring probabilities and statistics, it is not surprising…

A Case for Slow Play in Video Games

A Case for Slow Play in Video Games

When I give guests a tour through The Strong, I always plan to spend a few extra minutes in the museum’s Dancing Wings Butterfly Garden where approximately 800 butterflies fly around. I’ve noticed that if you move quickly through the space you miss many butterflies that are resting or feeding. But when you stay still,…

Preserving the Brøderbund Story

Preserving the Brøderbund Story

Brøderbund founder Doug Carlston has given ICHEG nearly 1,500 copies of Brøderbund’s software (in pristine condition), representing virtually every product the company released, and an extensive archive of business records that document the growth of both the company and the personal computer software industry.

The Strategic Simulations, Inc. Collection

The Strategic Simulations, Inc. Collection

When Joel Billings launched Strategic Simulations, Inc. (SSI) in 1979, he was fresh out of college and committed to the proposition that players would find wargaming fun and easier on a computer. The company’s first product, Computer Bismarck (1980), became the first computer wargame to gain commercial success.

No Screen Necessary

No Screen Necessary

Today, electronic games are being integrated into our lives in ways that often have nothing to do with a video screen. In previous blogs CHEGheads noted that fantasy football might be considered an electronic game and Der Gute Fabrik’s brilliant Johan Sebastian Joust is undoubtedly an electronic game, even if it doesn’t have a video…

The Strong’s ICHEG Acquires Massive Japanese Video Game Collection

The Strong’s ICHEG Acquires Massive Japanese Video Game Collection

ICHEG has acquired a collection of nearly 7,000 Japanese video games produced for 22 game systems made by Nintendo, NEC, Sega, and Pioneer. Assembled by André and Sylvio Hodos—collectors who began playing Japanese games as teenagers in France—and who then set out to amass full-sets of the systems included in this collection, these beautifully-preserved games…

Hidden Gems of the ICHEG Arcade Collection

Hidden Gems of the ICHEG Arcade Collection

ICHEG’s collection of nearly 200 arcade cabinets documents the rich history of arcade gaming. The collection features popular titles like Space Invaders, Pac-Man, and Donkey Kong. It also includes many less well-known games like Breakout and Death Race. Many of these more obscure titles mark key technological or cultural moments in the history of video games.

From Outdoor Survival to RuneScape

From Outdoor Survival to RuneScape

Imagine you’re lost in a wilderness. You must ford rivers, traverse swamps, scale mountains, and acquire enough water and food to survive and eventually reach your destination. Every day there’s a chance you will encounter a wild beast of some kind. Avalon Hill’s 1972 strategy game Outdoor Survival simulates the act of surviving the wilderness….