The 2016 Class for the World Video Game Hall of Fame

The 2016 Class for the World Video Game Hall of Fame

Anyone interested in the evolution of video games can learn a great deal by simply examining the history of the six newest inductees into The Strong’s World Video Game Hall of Fame: The Oregon Trail, Space Invaders, The Legend of Zelda, Sonic the Hedgehog, The Sims, and Grand Theft Auto III.

The Global Scope of the World Video Game Hall of Fame

The Global Scope of the World Video Game Hall of Fame

Genius knows no boundaries. That’s the inescapable conclusion I reach when I look at the 2016 finalists for The Strong’s World Video Game Hall of Fame. The nominated games are equally distributed across three continents (Asia, Europe, and North America) and reflect how the video game industry has developed around the world and how the…

Living Books Donation Documents the Heyday of CD-ROM

Living Books Donation Documents the Heyday of CD-ROM

In the early 1990s, CD-ROMs promised consumers a dramatic leap forward in the capabilities of computers to provide immersive experiences. For example, the puzzle adventure game Myst used the new technology to plunge players into a mysterious, hypnotic world of exploration that provided enchanting graphics and mesmerizing music; Roberta Williams used the discs’ larger storage…

New Display Highlights the Worldwide Reach of Tetris

New Display Highlights the Worldwide Reach of Tetris

The Strong launched the World Video Game Hall of Fame in 2015 to recognize individual electronic games of all types—arcade, console, computer, handheld, and mobile—that achieved iconic-status, longevity, influence, and geographical reach. Of the six games chosen for the inaugural class of 2015, perhaps no game has journeyed the globe more than the simple puzzle game…

Paul Sams Collection Showcases Influence and History of Blizzard Entertainment

Paul Sams Collection Showcases Influence and History of Blizzard Entertainment

Paul Sams, former Chief Operating Officer at the American video game developer and publisher Blizzard Entertainment, has donated a collection that traces the history of the company and highlights the importance of its games. Sams worked for Blizzard from 1996 through 2015 and served as the Chief Operating Officer for eleven years. During his tenure,…

Penguin Software Collection

Penguin Software Collection

Penguin Software founder and lead developer Mark Pelczarski has donated the Penguin Software Collection, 1970-2013 to ICHEG. In addition to more than three dozen copies of games and graphics software released by Penguin, the collection includes source code, background notes and other material related to the development of games, company correspondence, and Pelczarski’s publications on…

The First Class of the World Video Game Hall of Fame

The First Class of the World Video Game Hall of Fame

It’s official! The members of the inaugural class of The Strong’s World Video Game Hall of Fame are Pong, Pac-Man, Super Mario Bros., Tetris, DOOM, and World of Warcraft. All of these games stand out because in addition to being great games, they have transcended the world of gaming to impact our wider culture. Games…

Lessons from the Past for the Future of Virtual Reality

Lessons from the Past for the Future of Virtual Reality

Last month, while attending the Game Developers Conference, I couldn’t help but notice the giant booths advertising Oculus Rift, Sony Morpheus, Steam VR, and other new virtual reality headsets that are the hottest trend in gaming. While I didn’t stand in any of the long lines to try these devices, like many people I’m curious…

The World Video Game Hall of Fame

The World Video Game Hall of Fame

We are excited to announce that The Strong has launched the World Video Game Hall of Fame to recognize individual electronic games of all types (arcade, console, computer, handheld, and mobile) that have been popular over a sustained period and influenced the video game industry or popular culture in general.

Remembering Ralph

Remembering Ralph

I lost a friend this past weekend. I first got to know Ralph Baer a little over seven years ago when he reached out to us at The Strong to see if we might be interested in preserving materials documenting his lifework. We, of course, were interested—after all, he was a legend, the man who…