Timeline of Video Game History
ICHEG’s website now features a new timeline charting the development of video games from the experiments of a few early computer pioneers to the products of a multibillion dollar industry. Some years on the timeline present an important or groundbreaking game or system; other entries symbolize a trend, such as the development of social and mobile gaming.
Some years presented easy and obvious selections. The home version of Pong, for example, stood out in 1975. Nintendo’s Game Boy was a sure selection for 1989. The Xbox seemed logical for 2001. But for other years, picking one entry proved more difficult, for example, finding key developments in the early years of computer gaming. The tremendously important years of mainframe gaming up through the 1970s have been too little studied. I enjoyed uncovering information about innovations like the Nim game that Edward Condon developed for the World’s Fair in 1940 and the demonstration of a computer checkers program on television in 1956.
Other times, an abundance of possibilities made the choice difficult. Is Tron the right selection for 1982? After all, other great arcade games hit the market that year like Joust, Q-bert, Robotron 2084, and Ms. Pac-Man. And in terms of video game adaptations of movies, Wargames, which came out the following year, was perhaps just as important as Tron in capturing the excitement and fears about the impact of the computer on our lives. And who can forget E.T., the 1982 game for the Atari VCS that some blamed as the cause of a video game crash?
So take a look at the list. What entries do you disagree with? What would you add or subtract? And nominate an entry for 2012!
Well, since you’re asking! I would have gone with ET in 1982 or found a way to make 1983 represent the industry crash, I don’t know if any video game timeline is complete with the big crash.
I like your timeline, but I saw that it missed two important moments:
1) N64 in 1996 along with it’s critically acclaimed pilot game Super Mario 64, in which for the first time ever players could experience Mario in a new 3D world. It included a “free camera mode” as well as an excellant musical score.
Since you all only chose 1 title per year, you also miss out on other classics such as Starfox 64, Goldeneye 007, and Perfect Dark.
2) Half-Life in 1998. A first person shooter with theoretical physicist Gordon Freeman and his trusty crowbar.
Good job on the timeline though! I hope that maybe it will be updated to allow 2-3 titles per year.
Frank, good point about the video game crash not being represented, maybe E.T. should take the place of Tron when we next update this….
Ben, N64 would be a great choice, and we have Super Mario 64 available for play in our eGameRevolution exhibit and guests still love it. Others are great games too, though I don’t know if I’d replace Tomb Raider because of the controversies that came with it. Half-Life vs. Ocarina of Time…. that’s a really tough one…
Any opinions on the entry for 2012? Should it be Wii U?