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	<title>Comments on: Video Game Sing Along, Anyone?</title>
	<atom:link href="http://www.icheg.org/blog/chegheads/2010/05/video-game-sing-along-anyone/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.icheg.org/blog/chegheads/2010/05/video-game-sing-along-anyone/</link>
	<description>Explores the past, present, and future of electronic games.</description>
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		<title>By: Butler College</title>
		<link>http://www.icheg.org/blog/chegheads/2010/05/video-game-sing-along-anyone/comment-page-1/#comment-2424</link>
		<dc:creator>Butler College</dc:creator>
		<pubDate>Sat, 20 Aug 2011 13:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.icheg.org/blog/chegheads/?p=1559#comment-2424</guid>
		<description>Thanks for the great info...</description>
		<content:encoded><![CDATA[<p>Thanks for the great info&#8230;</p>
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		<title>By: Christian Louboutin</title>
		<link>http://www.icheg.org/blog/chegheads/2010/05/video-game-sing-along-anyone/comment-page-1/#comment-134</link>
		<dc:creator>Christian Louboutin</dc:creator>
		<pubDate>Fri, 04 Jun 2010 03:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.icheg.org/blog/chegheads/?p=1559#comment-134</guid>
		<description>wonderful share, great article, very usefull for me...thanks</description>
		<content:encoded><![CDATA[<p>wonderful share, great article, very usefull for me&#8230;thanks</p>
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		<title>By: Antonetta Gysel</title>
		<link>http://www.icheg.org/blog/chegheads/2010/05/video-game-sing-along-anyone/comment-page-1/#comment-124</link>
		<dc:creator>Antonetta Gysel</dc:creator>
		<pubDate>Mon, 31 May 2010 13:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.icheg.org/blog/chegheads/?p=1559#comment-124</guid>
		<description>&lt;i&gt;Scott, thank you for your kind words. And I couldn&#8217;t agree more. There are many aspects of video games, like film, that are only acknowledged by the most passionate particpants. Think about how many times we jump up from our seats as soon as the credits roll. We fail to see the details that make our experience.&lt;/i&gt;
+1</description>
		<content:encoded><![CDATA[<p><i>Scott, thank you for your kind words. And I couldn&#8217;t agree more. There are many aspects of video games, like film, that are only acknowledged by the most passionate particpants. Think about how many times we jump up from our seats as soon as the credits roll. We fail to see the details that make our experience.</i><br />
+1</p>
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		<title>By: mparnett</title>
		<link>http://www.icheg.org/blog/chegheads/2010/05/video-game-sing-along-anyone/comment-page-1/#comment-117</link>
		<dc:creator>mparnett</dc:creator>
		<pubDate>Thu, 20 May 2010 13:04:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.icheg.org/blog/chegheads/?p=1559#comment-117</guid>
		<description>Scott, thank you for your kind words. And I couldn&#039;t agree more. There are many aspects of video games, like film, that are only acknowledged by the most passionate particpants. Think about how many times we jump up from our seats as soon as the credits roll. We fail to see the details that make our experience.</description>
		<content:encoded><![CDATA[<p>Scott, thank you for your kind words. And I couldn&#8217;t agree more. There are many aspects of video games, like film, that are only acknowledged by the most passionate particpants. Think about how many times we jump up from our seats as soon as the credits roll. We fail to see the details that make our experience.</p>
]]></content:encoded>
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		<title>By: scott</title>
		<link>http://www.icheg.org/blog/chegheads/2010/05/video-game-sing-along-anyone/comment-page-1/#comment-116</link>
		<dc:creator>scott</dc:creator>
		<pubDate>Thu, 20 May 2010 12:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.icheg.org/blog/chegheads/?p=1559#comment-116</guid>
		<description>Good writing! Videogame music will never slip beneath our notice, it&#039;s so compelling and various, (and it&#039;s everywhere in our aural space, now, too). But the music that helps drive our games can fall beneath critical note. This blog is a good remedy!

-Scott</description>
		<content:encoded><![CDATA[<p>Good writing! Videogame music will never slip beneath our notice, it&#8217;s so compelling and various, (and it&#8217;s everywhere in our aural space, now, too). But the music that helps drive our games can fall beneath critical note. This blog is a good remedy!</p>
<p>-Scott</p>
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		<title>By: mparnett</title>
		<link>http://www.icheg.org/blog/chegheads/2010/05/video-game-sing-along-anyone/comment-page-1/#comment-115</link>
		<dc:creator>mparnett</dc:creator>
		<pubDate>Mon, 17 May 2010 13:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.icheg.org/blog/chegheads/?p=1559#comment-115</guid>
		<description>Thank you for sharing your memories, Wes. It’s incredible when you think about all of the ways game designers evoke emotional responses in the players. 

The music from &lt;em&gt;Sonic the Hedgehog 2&lt;/em&gt; caused me such anxiety—especially when Tails bounced indefinitely between various contraptions. It got to the point where I would blast Alanis Morissette’s &lt;em&gt;Jagged Little Pill &lt;/em&gt;so that I could tune out the ping-ping-bong of the game’s music.</description>
		<content:encoded><![CDATA[<p>Thank you for sharing your memories, Wes. It’s incredible when you think about all of the ways game designers evoke emotional responses in the players. </p>
<p>The music from <em>Sonic the Hedgehog 2</em> caused me such anxiety—especially when Tails bounced indefinitely between various contraptions. It got to the point where I would blast Alanis Morissette’s <em>Jagged Little Pill </em>so that I could tune out the ping-ping-bong of the game’s music.</p>
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		<title>By: Wes</title>
		<link>http://www.icheg.org/blog/chegheads/2010/05/video-game-sing-along-anyone/comment-page-1/#comment-114</link>
		<dc:creator>Wes</dc:creator>
		<pubDate>Fri, 14 May 2010 19:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.icheg.org/blog/chegheads/?p=1559#comment-114</guid>
		<description>YES to everything in this blog! The classic 8-bit songs are timeless... I think the Super Mario Bros theme is the catchiest song ever written... Followed at a close second by the Zelda theme. (Never liked the SMB 2 theme though...)

AND I actually played Moonwalker in the arcade when I was a kid! When he defeats the goons by dancing... classic.

Wow, video game music does bring back a lot of memories. I guess the music triggers the emotions you felt at that time...</description>
		<content:encoded><![CDATA[<p>YES to everything in this blog! The classic 8-bit songs are timeless&#8230; I think the Super Mario Bros theme is the catchiest song ever written&#8230; Followed at a close second by the Zelda theme. (Never liked the SMB 2 theme though&#8230;)</p>
<p>AND I actually played Moonwalker in the arcade when I was a kid! When he defeats the goons by dancing&#8230; classic.</p>
<p>Wow, video game music does bring back a lot of memories. I guess the music triggers the emotions you felt at that time&#8230;</p>
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